Abstract—Redirected walking techniques allow people to walk in a larger virtual space than the physical extents of the laboratory. We describe two experiments conducted to investigate human sensitivity to walking on a curved path and to validate a new redirected walking technique. In a psychophysical experiment, we found that sensitivity to walking on a curved path was significantly lower for slower walking speeds (radius of 10 meters versus 22 meters). In an applied study, we investigated the influence of a velocity-dependent dynamic gain controller and an avatar controller on the average distance that participants were able to freely walk before needing to be reoriented. The mean walked distance was significantly greater in the dynamic ga...
Performing real walking in a virtual environment has been consistently shown to invoke a strong sens...
Redirected walking (RDW) promises to allow near-natural walking in an infinitely large virtual envir...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...
Redirected walking techniques allow people to walk in a larger virtual space than the physical exten...
Redirected walking techniques allow people to walk in a larger virtual space than the physical exten...
Redirected walking techniques allow people to walk in a larger virtual space than the physical exten...
The aim of Redirected Walking (RDW) is to redirect a person along their path of travel in a Virtual ...
The aim of Redirected Walking (RDW) is to redirect a person along their path of travel in a Virtual ...
We investigated in a study whether humans ’ sensitivity to curved walking is affected by their walki...
We investigated in a study whether humans’ sensitivity to curved walking is affected by their walkin...
People are relatively insensitive to the curvature of their walking trajectory [Kallie et al., 2007,...
People are relatively insensitive to the curvature of their walking trajectory [Kallie et al., 2007,...
We investigated in a study whether humans’ sensitivity to curved walking is affected by their walkin...
80 m Figure 1: Illustration of walked paths of the real world (left) and in Virtual Tübingen (right...
When walking in Virtual Environments, ‘Redirected Walking' is often used to extend the virtual walki...
Performing real walking in a virtual environment has been consistently shown to invoke a strong sens...
Redirected walking (RDW) promises to allow near-natural walking in an infinitely large virtual envir...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...
Redirected walking techniques allow people to walk in a larger virtual space than the physical exten...
Redirected walking techniques allow people to walk in a larger virtual space than the physical exten...
Redirected walking techniques allow people to walk in a larger virtual space than the physical exten...
The aim of Redirected Walking (RDW) is to redirect a person along their path of travel in a Virtual ...
The aim of Redirected Walking (RDW) is to redirect a person along their path of travel in a Virtual ...
We investigated in a study whether humans ’ sensitivity to curved walking is affected by their walki...
We investigated in a study whether humans’ sensitivity to curved walking is affected by their walkin...
People are relatively insensitive to the curvature of their walking trajectory [Kallie et al., 2007,...
People are relatively insensitive to the curvature of their walking trajectory [Kallie et al., 2007,...
We investigated in a study whether humans’ sensitivity to curved walking is affected by their walkin...
80 m Figure 1: Illustration of walked paths of the real world (left) and in Virtual Tübingen (right...
When walking in Virtual Environments, ‘Redirected Walking' is often used to extend the virtual walki...
Performing real walking in a virtual environment has been consistently shown to invoke a strong sens...
Redirected walking (RDW) promises to allow near-natural walking in an infinitely large virtual envir...
Virtual reality (VR) applications using head mounted displays (HMDs) allow users to deeply immerse i...